Tourism
(Self-operation)
Warrior, Guardian, Operator
As the relations between the different lifestyles cooled down, borders were opened in some vectors, and groups of biotechnicians started to arrange tours for curious non-biotechs who wanted to see "the scary mutants".
Makes an additional mission available where you get all the money in advance
Nutrition
(Passive skill)
Warrior, Guardian
A healthy diet gives good physics. To further increase the alertness of your creatures you should give them some extra nutrition to strengten their senses and make them perform even better in defensive combat.
Increases defensive strength with skillValue %
Regeneration
(Passive skill)
Warrior, Guardian
Through a minor change in the molecular structure of a hero, (s)he can recover from damage faster than (s)he would otherwise
Hero recovers health points faster, skillValue extra hp per day
Zoidberg's Fighting technique
(Self-operation)
Guardian, Operator
Zoidberg's fighting technique allows you to hide your convoy in a dark fog as an enemy convoy approaches, thus opening for a chance that they will not find you and have to return home empty-handed.
(skillValue*5)% chance that an attacking convoy fails without battle
Operator snatching
(Passive skill)
Warrior, Operator
Shadowy operators possess the ability to hide themselves better then specialists, thus making it hard for attacking convoys to kidnap them when they break through another convoys' defences. This, however, is not a problem for those biotechnicians that have engineered seeker worms at their disposal. With the help of the seeker worms a transport ship is searched through in no time, revealing operators that lurk in the shadows.
(skillValue*1.5)% of target's operators are stolen at a successfull attack
Goo attack
(Offensive operation)
Operator
Speed and mobility is of most importance as a convoy attacks, carries out missions and tries not to be attacked by others. By covering an enemy convoy in your worst kind of biological waste material you can slow them down 'til they manage to clean it all off.
Missions and attacks takes (skillValue*5)% more time for target for 10 days
Poison food
(Offensive operation)
Warrior, Guardian, Operator
Heroes are a good resource as they carry wisdom that can be used by commanders as yourself. As long as "commanders as yourself" really is you, that is -- heroes working in the service of other commanders are mostly just a pain in the arse. By sending spores of hostile micro-organisms to an enemy convoy you can poison their heroes' food, making them lose health.
hurts approx. (skillValue*2.5) health points on target's heroes